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Modeling Final - Thor

This is the final assignment for a class called Modeling for Games. These screenshots are the final model and texture version of Thor and his hammer, Mjolnir, that I created. The other pictures are the maps for the hammer and some pieces of the armor. However, the body mesh is from a premade mesh in ZBrush with a few changes on the face.

Thor front view

Thor front view

Hammer Color map

Hammer Color map

Hammer Normal Map

Hammer Normal Map

Hammer AO/Metallic/Roughness Map

Hammer AO/Metallic/Roughness Map

Hammer End piece Color map

Hammer End piece Color map

Hammer End piece Normal Map

Hammer End piece Normal Map

Hammer AO/Metallic/Roughness

Hammer AO/Metallic/Roughness

Belt Armor color map

Belt Armor color map

Belt Armor Normal Map

Belt Armor Normal Map

Belt Armor AO/Metallic/Roughness

Belt Armor AO/Metallic/Roughness